The Knights of the Multiverse is a fan-made series crossing over cartoons and anime from all sorts of such as Steven Universe, Regular Show, Star Vs the Forces of Evil, My Little Pony: Equestria Girls, Sailor Moon, Mazinger Z, Getter Robo, various Gundam and Transformers shows, and numerous others. A mix between action/adventure/fantasy/comedy/mecha genres, it contains one 13 episode mini-series and three seasons.

Test Animation Collection

A collection of short animations showcasing all the characters in the series, with each character introduced in each presiding season being added into each new segment.

Pilot

A short film showcasing a small battle between the Crystal Knights and the Dark Gundam from G Gundam.

Mini-Series

The original 13 episodes detailing the origin of the Crystal Knights, and their attempts to defend their homes against the threat of the Heralds of Unicron. Also features guest appearances from the Justice League.

Episode Title Ep # Synopsis
A Strange Twist of Fate! The Meeting of the Warriors! 1 Fourteen strangers find themselves in a mysterious forest and are confronted by mysterious droids, before they learn of a madman named Prince Dimande who plots to destroy all of space and time.
Entering the Big Leagues! 2 A mysterious machine appear and suddenly attacks Starscream, but before the others can get a grip on the situation, they fall through another portal where they encounter a legion of superheroes.
Untitled Mewni/Orange Rainbow Crystal Episode 3 TBA
Untitled Yellow Rainbow Crystal Episode 4 TBA
Crystal Tokyo 5 TBA
Untitled Earth Prime/Green Rainbow Crystal Episode Part 1 6 TBA
Untitled Earth Prime/Green Rainbow Crystal Episode Part 2 7 TBA
The Citadel of Pricks 8 The team searches for the Blue Rainbow Crystal on what seems to be some type of citadel numerous versions of two guys. All of which seem to be jerks.
Untitled Indigo Rainbow Crystal Episode 9 TBA
The Center of the Multiverse 10 The team tries to find the Violet Rainbow crystal at the center of the multiiverse. And it's not quite what they expected.
Black Lady 11 TBA
Stop the Heralds! Neo Sailor Moon! 12 TBA
The Final Blow! All-Out Assault on Unicron! 13 TBA

Season 1

This season introduces the main format for the series, with episode lengths interchanging between two 11 minute segments or a full 22 minutes. Each episode involves the Knights either having mini-adventures around a city, traveling to some other Earth to assist another hero(es) or just having misadventures on Earth. This season also introduced many important themes and characters, such as the team's first oppositional force, L.O.V.E.M.U.F.F.I.N., and adds a MASSIVE amount of new characters to the roster (for the full list, visit Season 1's main page). This season also has the longest length, with 49 episodes.

Episode Title Ep # Synopsis
The Knights 1 Three months after Unicron's destruction, dozens of new faces have joined the Crystal Knights in their crusade to help anyone lost in the vast multiverse. Now, they're out to investigate another new dimensional rift along with reports of a mysterious Super Robot.
TBA 2 TBA
Untitled Energer Z Episode 3 A giant robot that looks like Mazinger Z starts causing huge amounts of confusion and destruction.
TBA 4 A giant robot abducts Usagi, and as the team rushes to rescue her, they stumble across a huge fleet of strange battleships
The Chronicles of Meap: Meap Me in St. Louis 5 While visiting Danville, Mitch returns for one last round. Meanwhile, Candace is having trouble keeping her secret new "job" with the Knights from her mother.
The Isle of Monsters 6 After a failed teleportation spell, Usagi and Star teleport to the dangerous Monster Island, so the rest of the Knights set out on a rescue mission. Don't be fooled, though. In a place like Monster Island, you need to keep your wits about you at all times if you want to make it out alive.
TBA 7 TBA
Leaves on the Wind 8 Tom finds a angel-like android calling herself Cosmo trying to escape from her L.O.V.E.M.U.F.F.I.N. masters and the ninja robot they sent to get her back.
Untitled Tom/Cosmo Episode 9 Follow episode to further establish Tom and Cosmo's bond.
Reinforcement 10 The team heads to an EDC base to pick up the finally completed Baldios from Marin's space craft. But suddenly, the same time though, a new opponent, DaiRugger XV, attacks the base, and the Knights are quick to join the defense.
Orguss 11 Wanting to be of more help, Mohm starts constructing her own fighting robot. It's not working as well as she hoped.
TBA 9a TBA
An Unexpected Hand 9b While training to get used to her new role as a fighter, Lorelai receives some advice from an expected friend.
Hell on Wheels TBA What started out as a simple day with Sunset teaching Usagi how to ride a bike turns into a high-speed chase through a apocalyptic-like future Detroit

(features cameo from Motorcity)

Infiltration! 10a In her first real solo mission, Usagi is tasked with disabling some kind of fortress codenamed the Adzam. While there, she meets Nyoka, the kind-hearted daughter of the head scientist of the base.
Taking the Hand 9b Lorelai finally decides to visit Kazuya's home for some training, unaware that she's being tracked by another one of L.O.V.E.M.U.F.F.I.N.'s creations.
Untitled Asuka Episode 10 To try and prove herself, Asuka takes off on her own to battle an army of L.O.V.E.M.U.F.F.I.N. robots.
TBA 11 TBA
TBA 12 TBA
The Robotic Maiden of the Danube River 13 After a failed teleportation spell, Amity meets a little android girl named Lorelai and her father. However, there might be more to these two than they're leading on.
Untitled Lorelai follow-up Episode 14 TBA
Untitled Rosica Intro Ep 15 TBA
TBA 16 TBA
Race Against the Clock! Hiroshi Shiba Rides Again! 17 The team try to go to a race to visit their old friend Hiroshi Shiba, but he's soon caught up in the middle of another L.O.V.E.M.U.F.F.I.N. plot.
Bax Against the Wall 18 Hiroshi, Koji, Tetsuya, Ryoma and Hayato are challenged to a motorcycle race/duel with the Space Bikers with new bikes given to them by L.O.V.E.M.U.F.F.I.N..
TBA 19 TBA
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Going Twice as High 22 Dr. Astro decides to throw his hat into the "World Domination" ring with an array of Space Lasers aimed at numerous sites. After a failed attempt by the mech pilot Knights, even getting Tidal Wave extremely damaged, an unexpected hero arrives to help whip the Knights into shape.
TBA 23 TBA
Build Up! 24 Hiroshi and Kazuya take up arms as Jeeg and Daimos once more to do battle with L.O.V.E.M.U.F.F.I.N.'s newest super robots, Ga-Keen and Gaiking.
Battle Turn! 25 L.O.V.E.M.U.F.F.I.N.'s newest bots are out for blood and oil as they challenge Kazuya & Daimos to a 2-on-1 match.
TBA 26 TBA
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X-Marks the Spot 29 While the events of the previous episode occur, several Knights catch word that a pair of L.O.V.E.M.U.F.F.I.N. goons are trying to reach an unexplored island to find both lost treasure and a powerful, ancient Mycenae robot. So, the race is on to reach the island first.
The Three-Headed Titan Rises from His Grave! The Return of the Brave Hero! 30 In their latest scheme, L.O.V.E.M.U.F.F.I.N. does the unthinkable: using robotic enhancements, he revives on the world's greatest evils, King Ghidorah. With no other choice, the Knights must call upon the final, and arguably most powerful, member of ARC, Akira Hibiki and the mighty Raideen.
The Enormous Genbu! ARC, Reunited at Last! 31 When L.O.V.E.M.U.F.F.I.N. unleashes its latest weapon, the Genbu, it serves as the perfect "sparing partner" for the official reunion of the Allied Robot Corps.
TBA 32 TBA
TBA 33 TBA
Untitled Egyptian Episode 34 Untitled episode where the team goes to the Egyptian Pyramids.
The Funhouse 35 After one of their teammate's is kidnapped by one of L.O.V.E.M.U.F.F.I.N.'s goons, the Knights track her down to some kind of hideout, only to be trapped inside of a maze of death traps.
TBA 36 TBA
The Bizarre Battle Fleet 37 The Knights get caught in a battle with a fleet of motorcycle-type battleships.
TBA 38 TBA
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TBA 40 TBA
Untitled Arctic Episode 41 Untitled episode where the Knights need to stop a L.O.V.E.M.U.F.F.I.N. scheme going on in the arctic mountains.
Untitled Sigma Episode 42 Untitled episode where Sigma reveals herself.
TBA 43 TBA
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TBA 46 TBA
Untitled Groizer X Episode 47 L.O.V.E.M.U.F.F.I.N. distracts the rest of the Crystal Knights by sending bomber-type mechas while Sigma and two new cronies, Blade and Orgun, to capture Atros.
High-Stakes Rescue! Raid on L.O.V.E.M.U.F.F.I.N. HQ! 48 The Crystal Knights find the location of L.O.V.E.M.U.F.F.I.N.'s hideout and launch a full-scale assault to rescue Shizuka. However, a majority of the team is kept outside by another of their mechas: God Mars. And insult to injury, its pilot is Pacifica's father Preston, finally back to settle the score.
Aim for the Top! L.O.V.E.M.U.F.F.I.N.'s Last Stand! 49 After rescuing Atros, L.O.V.E.M.U.F.F.I.N. reveals its final trump card: Gigantis, an immensely tall robot with deadly strength and firepower. The Crystal Knights must put together all of their strength in a last bid to stop the evil organization once and for all.

Season 2

This season introduced many new themes and characters, most notably Adora, the Gundam SEED Destiny cast, Rei Ayanami after the aversion of Third Impact, and Shin Getter Robo.

Episode Title Ep # Synopsis
Shattered Glass Part 1 1 In this season premiere two-part special, The Knights find themselves on a strange planet with messed up locations, and a strange new enemy that controls it.
Shattered Glass Part 2 2 The Knights must destroy Warworld before more innocent people die to their twisted games.
TBA 3 TBA
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TBA 6 A squadron of Zeon soldiers attack catches the Knights off-guard during a birthday party.
TBA 7 TBA
TBA 8 TBA
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Fly Away, Space Cowboy 10 A group of... interesting bounty hunters appear to try and take the Knights down for a bounty of 113 Wu-Longs (whatever that means).
TBA 11 TBA
TBA 12 TBA
Third Impact 13 In this extended episode, the Knights travel to the Evangelion's earth to fight off the Alliance once more. But after they push back their forces, the group are roped into protecting NERV's staff and stopping Third Impact. (Adapts part of "End of Evangelion")
Untitled Rei Episode 1 14 TBA
TBA 15 TBA
TBA 16 TBA
TBA 17 TBA
TBA 18 TBA
TBA 19 TBA
TBA 20 TBA
A Monster Reborn 21 Glemy's forces have dug up one of the Titans' old weapons, the Psyco Gundam, and unleashes it on the Knights. Even worse, he's stuck Puru Two in the pilot's seat. Can the Knights save her from the titanic monstrosity, or will she just end up like the Psyco's pilots that came before her?
TBA 22 TBA
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Untitled Equestria Episode 30 Untitled episode where the gang travel to Equestria, and Sunset must confront an old part of her past.
TBA 31 TBA
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TBA 36 TBA
Untitled Invasion Episode 37 Glemy's Zeon forces and the Alliance finally launches a full-scale assault on Earth Prime to "teach the Crystal Knights a lesson". In the middle of the carnage, Ryoma is injured in battle, and Michiru reveals plans for something that could turn the tide of the battle: Shin Getter Robo.
TBA 38 TBA
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TBA 40 TBA
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TBA 42 TBA
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TBA 45 TBA
Awaken, Mazinkaiser! 46 As Mazinkaiser is finally nearing completion, their enemies launches an attack on the Inn. The rest of the Knights must hold off the Mobile Doll forces while Kaiser awakens.
You (Can) Advance 47 Episode that concludes Asuka's character arc for the season.
TBA 48 TBA
TBA 49 TBA

Season 3

This season introduced the threat of the Guild of the Multiverse and introduces Mazinkaiser.

Episode Title Episode # Synopsis
The Battle for Mewni Part 1 1 After Star's sudden departure for Mewni, the Crystal Knights decide to follow her and assist in whatever problem Mewni is facing. Meanwhile, Star and Moon try to stay alive in the Mewman wilderness as a small group of Knights find her.
The Battle for Mewni Part 2 2
The Battle for Mewni Part 3 3
The Guild of the Multiverse 4
The Getter Army! A New Mazinger? 5 Thrust's Guild unleashes their new weapon, an army of Getter Robo G clones. Mazinger Z is captured and Koji is lost in battle, but as the Getter Army advances on Crystal Headquarters, a strange new "ally" arrives.
A God or a Devil? Mazinkaiser's True Power! 6
TBA 7 TBA
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Episode Structure

Most of the episodes in the preceding three seasons that go for 22 minutes follow a sort of three-act structure that goes as follows:

Prolouge

Before the title sequences, a prologue starts the episode that does one of three things:

  1. plays a flashback to establish an event that'll be important to the episode's proceedings, like to show how two characters met or how they joined the Knights,
  2. a scene of the villain's new weapon attacking/destroying something (usually a small town or a factory or something),
  3. establishes the episode's main plot either through the characters having a conversation or something nearly falling on their heads.

Act One

An establishment of the ,and the episode's monster/robot/super weapon-of-the-week introduced, usually beating up the Knights to build up how strong it is.

Act Two

The big battle scene and resolution of the episode's main conflict.

Most episodes also have two plots going on, with the A plot focusing on one or more character's personal issues, and the B plot focusing on the giant robot battles.

Notes

Many of the stories are re-imaginings of multiple episodes/story arcs from the shows represented (most notably, the plots to Gundam ZZ and Gundam SEED Destiny, several plot points from the original Sailor Moon anime, )

(R, S, Super S & partially Stars from the original series as well as seasons 2 & 3 of Crystal), Transformers Energon, and multiple Getter Robo and Mazinger stories. Others serve as sequels (or midquels) to the original Mazinger Z (minus UFO Robo Grendizer) and Getter Robo series, Equestria Girls, Danny Phantom, and many of the other shows featured.

The show features both American action cartoons and Japanese anime, and as such, both halves have certain rules that they need to follow:

  • For the cartoon side, the ones that get the most focus are the ones from the 2010's (like Steven Universe, Star vs., Owl House), with a couple of shows from the 80's, 90's & early 2000's. However, the cartoons featured are required to be action/adventure shows (or at least cartoons with some action elements). While there are certain comedic elements to the storyline, the story tries to take parts of its story, like its characters' psychological troubles and death scenes, seriously. Some comedy-based shows do appear, but only for at least a single episode, and the characters that appear in theses episodes don't join the main cast, so don't expect characters like SpongeBob SquarePants or Bugs Bunny to be seen fighting King Ghidorah or something.
  • For the anime side, while several genres are represented in the show (like magical girl shows like Sailor Moon), the main genre focused on the Mecha genre, with each of the three seasons following a trend similar to the three eras of the genre. In the mini-series, it was simply to throw in Mazinger, Getter Robo and Gundam, which are considered to be the Big 3 of the genre due them founding the genre's major elements (Mazinger = Super Robot, Getter = Combining Robot, Gundam = Real Robot), with Transformers thrown into the mix for the fun of it, For the proper three seasons, the first season takes inspiration from the Super Robot era (themes of love, compassion, friendship & courage, though does have a hints of real robots mixed in, obviously best shown by how the villains of the first season come from various lesser-known titles), the second themes from the Real Robot era (themes of war, love and loss, though still slight instances of Super Robot elements), and the third elements from the Fusion Era (a combination of elements from both genres).

Just to avoid confusion, everyone in the series is able to speak English, simply so that dialogue flows better.

The main idea behind the selection process for most of the cast is to pick characters that didn't get much screen time/development in their respective series (Lapis, Dani and Melody), they have an interesting alternate universe concept (Catra & Amity), or just to see how differently their stories would progress interacting the rest of the cast (Usagi). However, this is done to emphasize the theme of the series, the themes of second chances for characters who've lost their way in life or are trying to make up for their previous actions to seek refuge and redemption.

Major Influences

KotM has two major influences, both behind the series' conception and the show's main plot elements and storyline.

  • The series' creation was very heavily inspired by the Super RobotWars franchise, a series of video games that crossover dozens of giant robot anime (many of which appear/play big roles in the series), with how it takes multiple storylines and character arcs from different shows and combines them into a single narrative.
  • The series' story is very much inspired by the much-celebrated Tengen Toppa Gurren Lagann, from its large cast to its love of almost all things mecha, especially Super Robots (like Getter Robo) and of course a good amount of optimism and hot-blooded energy, with no fear, no shame, and not a single care given. This even extends to references to scenes from the series itself, such as the variation of the Shine Spark used by the drill-based Getter Robo formations being based off of the titular robot's Giga Drill Breaker, and arguably the most important moment in the series, Kamina's death, is a major influence in Hayato's death in Season 1 (which, subsequently, leads to the development of other characters, like Kamina's death did with Simon). What's more, each episode even has their own pair of eyecatches, which are even stylized very closely to the ones in Lagann. However, like Gurren Lagann, this series is also inspired by many other works and creators.
    • Another less impactful but still important influence is the original Powerpuff Girls series, with a good chunk of the main cast being made up of cute girls that get into really dangerous battles against sometimes really scary enemies, as well as a good amount of influence from Japanese shows.

While the show is inspired by a handful of western media, especially those of DC (especially Justice League Unlimited) and Marvel Comics, the show's story is inspired by a large majority of Japanese storytelling: most notable are the works of quite possibly Japan's most important content creators, Osamu Tezuka and Yoshiyuki Tomino (the creators of Astro Boy & Gundam), hence the inclusion of a lot of their works in the series. Such elements used in KotM that've been inspired by their stories include:

  • Tomino's use of large, eccentric ensemble casts made up of wackos/unique characters of all ages, sizes, genders, powers and levels of intelligence (even literal children) that've been gathered together by nothing more than coincidence to fight against formidable, organized and often militarized bad guys, with most barely holding it together but somehow coming together and succeed in spite of all odds (of course, the cast act a bit more positively around each other than most Tomino ensemble casts), as well as a mixture of light-hearted goofiness and grim, merciless brutality.
  • Tezuka's themes of loss and sadness but hope for a better tomorrow, as well as robot characters dealing with issues of their identity - whether they are simply tools for other people to use or their own beings, and how they could find their place in the world, especially the ones that were made to look like other people, much like Astro Boy (and yes, this is why there are so many android characters in the series). Of course, this is juxtaposed a little bit by how his characters are represented in KotM, with them all arguably having much better endings than in their home series'.

The show's visual aesthetic/animation style is also inspired by the styles of older Japanese animators/storytellers, like Osamu Dezaki (with frequent use of unique styles like split screen, dutch angles, three-takes, and of course "postcard memories") and Yoshinori Kanada(very expressive character/effects animation, exaggerated/extreme poses).

  • Speaking of Dezaki, one of his most popular and influential works, Ashita no Joe, also influences a good amount of stuff in KotM as well, like Kamille's relationship with the younger members of the team being similar to Joe's relationship to the Neighborhood kids and how brutal some of the non-mech based fights can get at times. This also extends to visual references, like Joe's signature move, the Cross-Counter, being nodded to a good number of times throughout the show.

For more information on the basics of the series, visit the following pages:

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