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Shin Getter Robo is the second Getter Robo robot piloted by the Getter Team In The Knights of the Multiverse. It was originally designed by Michiru Saotome, and has the forms of Shin Getter 1, Shin Getter 2, and Shin Getter 3.

History Edit

Pre-Series Edit

After their battle against the Hyakki Empire, Michiru secretly drew up designs for a new Getter Robo unit to use in case of an emergency. However, as they were in relatively peaceful times aside from the occasional battle, along with the assistance of the Mazinger Team, she shelved the idea for the time being.

Season 2 Edit

One night, Ruri and Asuka caught Michiru making small adjustments to Shin Getter's blueprints, where she was seeing about adding abilities from some of the other Knights to its arsenal. Flustered by them peeking in on her work and looking the plans over, she asked them not to tell the others just yet, as this was still a secret project.

Creation Edit

During the Knights' war with OZ, Axis Zeon and LOGOS, Michiru decided to finally present the Shin Getter's plans to the team. Believing it might be their last resort, the team set out to construct it at once. After several weeks, Shin Getter was finally completed. All that was left was to pump it full of Getter Rays and start it up. Unfortunately, OZ had caught onto their operation as Shinji Ikari in the Epyon and a squadron of Taurus Mobile Suits came to launched a surprise attack. With Ryoma still incapacitated, Michiru headed out into Getter G on her own, leaving Ruri inside the base to prepare it for activation.

Season 3 Edit

Formations Edit

Shin Getter 1 Edit

Pilot: Ruri Saotome

Height: 50 meters/164 feet

Abilities:

  • Battle Wing

Instead of a cape like most Getter Robo units, Shin Getter One ejects a pair of bat-like wings from its back for flight. They can also fold inwards around its arms to accelerate upwards even faster.

  • Getter Razor

The razors on the sides of Shin Getter One's forearms that can slice through almost anything with ease. They can even extend outward to deliver more damage.

  • Getter Tomahawk

Unlike other Getter Tomahawks, Shin Getter One's takes the form of a large lance that has to be held by both hands.

  • Tomahawk Boomerang:
  • Getter Beam

Shin Getter One fires a large, pink beam from a hole that opens in its stomach (similarly to the original Getter One).

  • Shin Shine Spark

Upgraded version of the Shine Spark: Shin Getter is engulfed in a golden light, then charges forward at their opponent.

  • Stoner Sunshine

All of Shin Getter's power concentrates in Getter One's hands, forming a large ball of pure Getter energy. When it's launched, the ball eclipses its target completely and disintegrates them entirely.

Shin Getter 2 Edit

Pilot: Michiru Saotome

Height: 50 meters/164 feet

Abilities:

  • Drill Arm
  • Drill Missile

Like the original Getter Two, Shin Getter Two can launch its drill from its arm directly at its opponent.

  • Plasma Drill Hurricane

Shin Getter Two generates a strong whirlwind from its drill that can either simply paralyze its opponent or tear them to pieces.

Shin Getter 3 Edit

Pilot: Ryoma Nagare

Height: 45 meters/148 feet

Abilities:

  • Getter Punch

Shin Getter Three can fire one of its extendable arms at its opponent, either wrap the arm around them or punch right through them, charge forward, then punch them with its free arm.

  • Daisetsuzan Oroshi

Like the original Getter Three, Shin Getter Three launches both of its extendable arms towards its opponent, wrap them up, then release them into the air. In Shin Three's case though, its arms can spin so fast that it creates a tornado.

  • Getter Missile

Shin Getter Three can launch four missiles from the ports on the shoulders.

  • Missile Storm
    • Dozens of missiles emerge from Getter Three's treads and are fired into the air.
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