Getter Robo

Getter Robo (or Getter Robo Mk. 1) is the titular robot of the Getter Robo franchise and is a Super Robot featured in The Knights of the Multiverse. It was the first mech used by the Getter Team, used by them during the Imperial Wars. It mostly appears only in flashbacks.

Getter One
Pilot: Ryoma Nagare, later Musashi Tomoe

Weapons
Getter One ejects a large, red cape from its backside that allows it to fly. Getter One ejects one or two axes, both kept in its shoulders, and uses them as melee weapons. A large laser that fires from Getter One's stomach.
 * Getter Wing
 * Getter Tomahawk
 * Tomahawk Boomerang
 * Getter Beam

Getter Two
Pilot: Hayato Jin

Weapons
Getter-2 can use its claw as a crushing weapon. Getter-2 strikes an enemy with the drill attached to its left arm. The drill spins quickly and is launched at an opponent like a rocket. The aftereffects of the attack vary by series and battle - sometimes the drill returns to the Getter, sometimes it falls to the ground, and sometimes it explodes. Losing the drill does not prevent the Getter from changing forms. The drill spins at extremely high speeds, creating a tornado extending forward from the tip. Enemies caught in the winds are immobilized. Moving at high-speeds as high as Mach 3, Getter-2 can create afterimages of itself to confuse opponents.
 * Getter Arm
 * Getter Drill/Drill Arm
 * Drill Punch
 * Drill Storm
 * Mach Special

Getter Three
Pilot: Musashi Tomoe

Weapons
Getter-3 fires a pair of missiles attached to the sides of its head. Getter-3 is able to extend its arms to large distances, making it perfect for opponents from far away or delivering strong punches. Getter-3 grabs an enemy and uses its extending arms to spin them above its head, followed by a devastating throw attack. Getter-3 can fire the machine guns on the tank part of its body.
 * Getter Missile
 * Extendable Arms
 * Daisetsuzan Oroshi
 * Machine Guns